Rewards.
Your next reward, all in one place.
Daily Case
Open your case or take the Cash-Out.
Level Cases
Level up. Collect keys. Open your next reward.

Choose Cash-Out or open your daily case for a coin reward.
The next server seed is committed before you open a case. Your browser supplies a random client seed after receiving this hash. After opening, you can reproduce the draw in Provably Fair.
Next server seed · SHA-256Open Daily Case to load the commitment.A new case uses 20% of your remaining pool, with a minimum base value of — coins. Its value grows with your pool until you claim it. Cash-Out and case rewards update with it; the expiry time stays the same. After claiming, the remaining pool and new qualifying bets build your next case during the 24-hour cooldown.
Cash-Out guarantees 90% of the case value. Open Case gives one of the four rewards shown above. Both choices use the full daily slice; payouts are rounded down to whole coins.
Case odds: 70% at 0.70x · 20% at 1.30x · 9% at 2.50x · 1% at 5.00x. The average is 102.5% before rounding. A case can pay less than Cash-Out.
Rewards are paid in coins. CS2 skins are visual previews selected from Withdraw by approximate value. The amount on each card is the coin reward; opening a case does not award an item.
Example skins stay the same when you only collect rewards. New rewards from play can update the example skins immediately. Collecting rewards or waiting does not change them. Coin amounts update live. Your browser remembers the images.
Your first case unlocks when you reach the minimum. After claiming, the next case unlocks in 24 hours. Each unlocked case is available for 24 hours; if missed, its full slice expires. Further missed slices expire daily. Below-minimum amounts stay in your pool.
The 20% release is gradual. After five slices, about 32.77% of the original pool remains if no new bets are added.
Qualifying stakes × 6.67% × your level rate. Levels 0–9 earn 0%; each 10 levels adds 1 percentage point, up to 10%. The rate is fixed when the stake is counted, and fractions stay in the pool.
Crash counts losses and Cashouts at 2.00x or higher. Lower Cashouts, refunds and unsettled bets do not count.
The server saves your result before the animation. Closing the window or refreshing does not cancel a completed claim.
Complete the captcha to join the rain:
Your next reward, all in one place.
Open your case or take the Cash-Out.
THE DAILY DROPLevel up. Collect keys. Open your next reward.
Each new level grants the keys listed below once. Previous levels are included. If you gain several levels at once, you receive every reward along the way. Your keys stay on your account until used.
Each case has its own cooldown after opening:
| Level reached | Keys per level |
|---|---|
| 1–4 | 2 |
| 5–9 | 4 |
| 10–14 | 6 |
| 15–18 | 8 |
| 19 | 10 |
| Level reached | Keys per level |
|---|---|
| 20 | 10 |
| 21–24 | 2 |
| 25–29 | 4 |
| 30–34 | 5 |
| 35–38 | 7 |
| 39 | 9 |
| Level reached | Keys per level |
|---|---|
| 40 | 10 |
| 41–44 | 3 |
| 45–49 | 5 |
| 50–54 | 6 |
| 55–58 | 9 |
| 59 | 12 |
| Level reached | Keys per level |
|---|---|
| 60 | 10 |
| 61–64 | 5 |
| 65–69 | 6 |
| 70–74 | 7 |
| 75–78 | 10 |
| 79 | 15 |
| Level reached | Keys per level |
|---|---|
| 80 | 8 |
| 81–84 | 3 |
| 85–89 | 4 |
| 90–94 | 5 |
| 95–99 | 7 |
| 100 | 25 |
Rewards paid in coins. Artwork illustrates each reward.
8 rewards / 80,000 ticketsEach ticket belongs to one reward. A reward's chance is its number of tickets divided by 80,000. Skins are visual representations; the reward is the displayed coin amount. Artwork stays fixed until the case contents are edited.
Rewards paid in coins. Artwork illustrates each reward.
6 rewards / 60,000 ticketsEach ticket belongs to one reward. A reward's chance is its number of tickets divided by 60,000. Skins are visual representations; the reward is the displayed coin amount. Artwork stays fixed until the case contents are edited.
Rewards paid in coins. Artwork illustrates each reward.
8 rewards / 80,000 ticketsEach ticket belongs to one reward. A reward's chance is its number of tickets divided by 80,000. Skins are visual representations; the reward is the displayed coin amount. Artwork stays fixed until the case contents are edited.
Rewards paid in coins. Artwork illustrates each reward.
6 rewards / 60,000 ticketsEach ticket belongs to one reward. A reward's chance is its number of tickets divided by 60,000. Skins are visual representations; the reward is the displayed coin amount. Artwork stays fixed until the case contents are edited.
Rewards paid in coins. Artwork illustrates each reward.
4 rewards / 40,000 ticketsEach ticket belongs to one reward. A reward's chance is its number of tickets divided by 40,000. Skins are visual representations; the reward is the displayed coin amount. Artwork stays fixed until the case contents are edited.